Librarians at Fairfield University in Connecticut have created a video game to help with freshman orientation at their school library. The video game was inspired by Scene It (hopefully not the Twilight edition) as a point and click question and answer type game to familiarize students with basic library functions.
[Library Journal] |
| Shudder... |

This is a cool step in teaching the young'ins about libraries, but how about we go further. Video games were doing 3D animation nearly twenty years ago with titles like Doom and Duke Nukem. Why can't there be a tool like that in libraries? With lower graphic standards on extremely popular Internet games (
Minecraft, how I love thee), someone out there could create a virtual library that users could run around in, click on switches and items and be led to real time catalog searches and eBooks. Think that's a weird idea? Ask anyone who played the first Dragon Age or Mass Effect games how much crap there was to read in those games. A 3D virtual library could revolutionize catalogs as you could look at a library shelf in real time, see what's there, pick out an ebook version, or just find something interesting by browsing.
If any programmer out there wants to start programming this library "game" I have presented, be my guest. If you make money on it though, I want a kick back and a mention in the credits. And you better follow me on
Twitter.